Week 8 - Moving to 2nd Animation
So, I'm not exactly liking my progress towards my TMNT animation, as the workload was greater than I expected. I over-keyed his stumbled movement at the beginning, and while attempting to cut the animation short, I've seemingly made him react to the ball impacting his face way too fast, and it is pretty frustrating to try and stretch out the keyed frames for the turn around. And so, I will put it off for the moment and work on my next animation, which will be an easier approach to adding to my senior portfolio. I wanted to proceed with a game animation next; I realize that actor, cutscene, and or animated picture-esque animation takes some time to really look and feel fluid, even with it possibly being only around 10 seconds or lower. The amount of emotion and exaggeration you have to put into the poses, and transitions between poses is crazy, and so I'd like to continue with a miniature game animation. In a few of my classes, it wa...